> For the complete documentation index, see [llms.txt](https://wiki.chainmonsters.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.chainmonsters.com/game-mechanics/housing.md).

# Housing

<figure><img src="https://3938857582-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FtDi10wH6i67iIiGA4kOy%2Fuploads%2F6svEuSfTLxhJkmNIupQ5%2Fimage.png?alt=media&amp;token=243587d7-72c0-4e26-9238-9d8859fea431" alt=""><figcaption></figcaption></figure>

In Chainmonsters, player own Land that they can customize to their liking, build workshops, farm resources and train their Squad.

Every player unlocks a Basic Land throughout the story which grants access to some starting resources and opportunities.

Each Land comes with a Level 1 Headquarter/main house that you can teleport to from anywhere in the world. Use it as a Hub, hire helper-NPCs and improve your homeland.

Unique Land can be used to expand your reach to gain additional resources.

The core mechanics are the following:

* Farming
* Crafting
* Building
