👑About Spielworks
Last updated
Last updated
Copyright Spielworks GmbH 2024
Spielworks aims to deliver on the potential of new technologies in gaming, creating an ecosystem with player sovereignty, value creation and a community-first ethos at its core.
Play is at the core of how we learn, grow, and enjoy. By breaking the constraints of traditional video games, we strive to create interconnective experiences that enhance each of these faculties, transcend the status quo, and create a new era for the gaming industry, where players seamlessly carry their digital identity across titles, networks and communities.
Maximilian Weber Game Director
Co-Creator of Chainmonsters
Game Director, Developer and Web3 enthusiast
Decade of experience in the games industry.
Lysander Haupt Creative Director
Co-Creator of Chainmonsters
Art Director, Illustrator and Concept Artist
Decade of experience in the games industry.
Jens Klang Executive Producer
Co-Founder of Starbreeze Studios.
Co-Founder of Gaming Corps.
Co-Founder of Stillfront.
Lead desinger on "Chronicles of Riddick".
Nick Dunham Chief Commercial Officer
Founded and worked with many of Sweden’s household names in gaming such as Stillfront, Starbreeze and Gamingcorps
Building prominent AAA game development studios based on 3rd party IP: Chronicles of Riddick, Ghost Recon, Terminator Salvation, Fast & Furious.
Charloo Support Assistant
Being purrfect at resolving stressful situations since 2022
Adrian Krion
Chief Executive Officer
Founder of multiple companies at the forefront of technology like voice, logistics and Web3
Industry thought leader on NFTs, Defi, Web3 based business models and use of Web3 in the gaming industry
Speaker and guest writer with NFT.NYC, Nasdaq, Techcrunch, etc.