Chainmonsters Whitepaper
  • 🎖️Chainmonsters Overview
  • 🏹Game Mechanics
    • Adventure
      • Adventure Rank
      • Quests
        • Adventure Quests
        • World Quests
        • Daily Quests
        • Event Quests
      • Challenges
      • Endless Abyss
      • Dungeons
      • World Events
      • Arenas
    • Chainmons
      • Chainmon Attributes
      • Chainmon Species
        • Evolving
      • Chainmon Traits
      • Chainmon Abilities
      • Chainmon Variants
      • Chainmon Natures
    • Catching
      • Replicator
    • Squads
      • Resonance
    • Morphing
      • Real-time Battle System
    • Training
      • Dojos
    • Interoperability
    • Customization
    • Housing
      • Hire NPCs
      • Farming
  • AI and Machine-Learning
    • Machine-Learning for Training
  • 🍀Game Economy
    • Economy Loops
      • Farming Loop
      • Battling Loop
      • Catching Loops
    • Resources
      • Gold
      • Berries
      • Candies
      • Flowers
      • Essences
    • Materials
      • Chainmon Materials
      • Gemstones
      • Blueprints
      • Recipes
    • Assets
      • Chainmons
        • Plain Chainmons
        • Awoken Chainmons
      • Land
        • Plain Land
        • Blessed Land
      • Cosmetics & Consumables
    • Premium Shop
  • 🤝Marketplace
  • 📡Technology
  • ⏰Roadmap
  • ❓FAQs
  • 👑About Spielworks
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Copyright Spielworks GmbH 2024

On this page
  1. Game Economy
  2. Assets
  3. Land

Plain Land

Plain Land is made available to all players and unlocked when you progressed the story enough.

The resources available provide each player with a general same baseline with every other Plain Land but the Secondary Resource is limited, creating the need for you to spend more time venturing the world and gathering resources manually than to being able to setup more advanced, autonomous farms compared to Blessed Land.

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Last updated 12 months ago

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