> For the complete documentation index, see [llms.txt](https://wiki.chainmonsters.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.chainmonsters.com/game-economy/assets/land/blessed-land.md).

# Blessed Land

There are three different regions - Northern, Tropical and Lakeside.

Each Land has a bunch of randomly generated traits and attributes that make each NFT unique.

## Resources <a href="#uniqueland-resources" id="uniqueland-resources"></a>

#### Artifact (10% chance, optional) <a href="#uniqueland-artifact-10-chance-optional" id="uniqueland-artifact-10-chance-optional"></a>

There is 10% chance for the island to include an artifact. This is a one-time collectible resource.

Possible artifacts include:

* Claw Fossil
* Skull Fossil
* Crystal Core
* Shock Drive
* Burn Drive
* Glorious Chest

#### Primary Resource (100% chance, guaranteed) <a href="#uniqueland-primaryresource-100-chance-guaranteed" id="uniqueland-primaryresource-100-chance-guaranteed"></a>

Every island has a Primary Resource that can be collected and refreshes over time.

Possible resources include:

* Brightwood (30% Chance)
* Maple Wood (5% Chance)
* Bamboo Segment (10% Chance)
* Cedar Wood (25% Chance)
* Birch Wood (30% Chance)

#### Secondary Resource (100% Chance, guaranteed) <a href="#uniqueland-secondaryresource-100-chance-guaranteed" id="uniqueland-secondaryresource-100-chance-guaranteed"></a>

Possible resources include:

* Iron (50% Chance)
* White Iron (35% Chance)
* Silver (10% Chance)
* Gold (5% Chance)

#### Blessing (30% chance, optional) <a href="#uniqueland-blessing-30-chance-optional" id="uniqueland-blessing-30-chance-optional"></a>

Possible bonuses include:

* Carpenter (25% Chance) - reduces build timer by 20%
* Webweaver (25% Chance) - reduces cost of Fabrics by 10%
* Adept Missionary - increases adept energy gain by 10%
* N-Corp Advisor - increases N-Corp activity points gain by 10%


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