Chainmonsters Whitepaper
  • 🎖️Chainmonsters Overview
  • 🏹Game Mechanics
    • Adventure
      • Adventure Rank
      • Quests
        • Adventure Quests
        • World Quests
        • Daily Quests
        • Event Quests
      • Challenges
      • Endless Abyss
      • Dungeons
      • World Events
      • Arenas
    • Chainmons
      • Chainmon Attributes
      • Chainmon Species
        • Evolving
      • Chainmon Traits
      • Chainmon Abilities
      • Chainmon Variants
      • Chainmon Natures
    • Catching
      • Replicator
    • Squads
      • Resonance
    • Morphing
      • Real-time Battle System
    • Training
      • Dojos
    • Interoperability
    • Customization
    • Housing
      • Hire NPCs
      • Farming
  • AI and Machine-Learning
    • Machine-Learning for Training
  • 🍀Game Economy
    • Economy Loops
      • Farming Loop
      • Battling Loop
      • Catching Loops
    • Resources
      • Gold
      • Berries
      • Candies
      • Flowers
      • Essences
    • Materials
      • Chainmon Materials
      • Gemstones
      • Blueprints
      • Recipes
    • Assets
      • Chainmons
        • Plain Chainmons
        • Awoken Chainmons
      • Land
        • Plain Land
        • Blessed Land
      • Cosmetics & Consumables
    • Premium Shop
  • 🤝Marketplace
  • 📡Technology
  • ⏰Roadmap
  • ❓FAQs
  • 👑About Spielworks
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On this page
  • Types of Traits
  • Battle
  • Farming
  • Crafting
  • Training
  1. Game Mechanics
  2. Chainmons

Chainmon Traits

Traits are special effects and modifiers that Chainmons can have. They enhance the individual Chainmon by giving an extra effect in certain situations like battling or being generally better at farming or crafting that their peers. Not all traits are necessarily on the positive side though and can have a negative impact on their performance.

IF a Chainmon is lucky to be bestowed by a trait, then they come in different tiers of quality:

  • Tier 1: Basic effect quality/strength and impact.

  • Tier 2: Enhanced effect quality/strength and good impact.

  • Tier 3: Exceptional effect quality/strength and great impact if used strategically.

Types of Traits

Battle

  • Battle traits are exclusively used in battles, triggering certain active or passive effects when attacking or being attacked. Some battle traits are on the passive side, e.g. only active while holding off in your squad while recovering health points.

Farming

  • Exclusively used as means of influencing their performance in farming-related activities. Some Chainmons appear to be born with two left hands!

Crafting

  • Whenever you are crafting/enhancing or building, the speed of that process is greatly dependent on the assigned Chainmon.

Training

  • Different species gain experience and levels quicker than others. Same if they are born with traits that influence that process.

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Last updated 11 months ago

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